Showing posts with label flash cards. Show all posts
Showing posts with label flash cards. Show all posts

Monday, June 15, 2009

Interview with Robert Penn, SuddenlySmart.com: Interview with E-Learning Innovators Series

New authoring tools can make creating flash components for customized applications, or shareable repositories of learning objects much easier to do. In this way, some of the early promise of learning objects and LO repositories can be realized, and the high expense plus time lags can be reduced. Welcome to an interview with Robert Penn of Suddenly Smart, an innovator in the area of flash-based learning module authoring tools.

What is your name and your involvement in e-learning / training?

My name is Robert Penn and I’m the CEO of Suddenly Smart, a provider of e-learning authoring software and services. I had my first exposure to training and professional development when I worked for Accenture where I taught workshops on emerging information technologies. I’ve always been interested in how people learn and how we can use training to make a lasting impact on skills and behavior. After a number of years in consulting, I co-founded a company in 1999, Pacific Light Technologies, which developed interactive e-learning.

In the process of developing these courses, we ran into difficulty trying to rapidly develop effective content and were forced to develop some of our own authoring technology. Realizing that many others were facing similar challenges, we changed tack and created Suddenly Smart in 2000 to develop and market our SmartBuilder authoring system.



Please describe suddenlysmart.com

Suddenly Smart’s primary focus is our award-winning e-learning authoring tool called SmartBuilder. SmartBuilder is used to create self-paced e-learning. You can think of it as a sort of "Flash for dummies". In other words, it provides the power and flexibility needed for creating rich, interactive learning experiences, but you don’t have to be a programmer or to use it. The learning curve is about 2-4 days versus many months for Flash. The goal is to empower trainers and instructional designers to actually develop their own content rather than having to hand off designs to programmers for development.


Intrinsic Feedback

How is suddenlysmart.com's vision of flash authoring different than, say, those that focus on animation? Is your product web-based, or does one download it to a computer? Where can one save the flash files once they're created?

Flash does a great job of creating animations for things like a talking character, or a simulation of moving parts in a machine. SmartBuilder is different because its focus is on creating meaningful interactivity, interactivity that leads to behavioral changes in learners. For example, you could use it to create a case-based e-learning exercise, a branching scenario, or a real world task that the learner might face. Zooms, fades, spins and slides can be created in SmartBuilder, and richer animations can be created in Flash and embedded in SmartBuilder lessons.

Assessment / Interactive Quiz

SmartBuilder is a web-based product, which enables it to provide a number of collaboration and content management features. It generates Flash courses that are downloaded from SmartBuilder and run independently of the tool. The courses can be delivered from a website, an LMS, a CD-ROM, or whatever delivery platform is required.

Please describe two different ways that suddenlysmart.com has been used in course design.

Our clients are always turning out great courses designs, so it’s hard to pick just two, but if I must… Hennepin County used SmartBuilder to create a wonderful module on how to work with interpreters. They included branching feedback to make the scenarios more authentic, and even included a fun mood-o-meter for intrinsic feedback.

The Nature Conservancy used SmartBuilder to create a business planning course. They included a robust assessment whereby learners are directed back to specific topics in the module for remediation if they answer a question incorrectly. They also used SmartBuilder’s translation features to repurpose the course for Spanish speakers.

How does SmartBuilder make meaningful interaction possible?

For skill building, the most important element of learning interactivity is contextual relevance. In other words, if you needed to train employees on how to use the ports of their laptop, you’ll have much greater motivation, recall and transfer if the exercise throws them into a situation where they need to set up their laptop for an important presentation in the board room, than if you provide them with, say, a who wants to be a millionaire game.

To help create these experiences, you can’t rely entirely on templates since each learning situation is, to some degree, unique. So, in addition to providing templates, SmartBuilder also provides a free-form layout of objects such as text, graphics, and buttons.

Action Logic

Another key element of meaningful interactivity is to provide individualized, intrinsic feedback. As the learner makes choices, they should see the impact of those choices on real world indicators that they care about, such as seeing what a customer is thinking as you speak with them, or seeing a clock run down if you make poor choices in a time sensitive scenario.

SmartBuilder provides point-and-click menus for setting up this type of logic so that authors don’t need to learn any kind of scripting language.

Have you thought about using suddenlysmart.com's authoring tools in building assessments?

Yes, you can use SmartBuilder to create multiple-choice, fill-in-the-blank, and other traditional assessments, but you can also go beyond these formats, when needed. For example, you could decide exactly when a question should be asked, such as when a video is completed; you could ask different follow-up questions depending on whether an initial question is answered correctly or not; you could store results to be displayed in a certificate, and so on.

How might the flash authoring tool be used to develop an assessment that would work with a skills or knowledge competency matrix?

That’s a great question. Did you ever notice that you can pass a lot of quizzes without reading the material? Or, did you notice that many people can pass quizzes and yet not do anything differently on the job? Unfortunately, passing a quiz really just indicates that a learner has successfully stored some fact or data in short term memory. An isolated fact or piece of knowledge does not indicate skill competency.



Scenario-based E-Learning

A more accurate indicator of competency would be to provide a series of learning by doing exercises and then track successful completion of the exercises. Let’s say you wanted to assess interviewing competency. You could create an exercise where you have to actually interview a simulated job applicant. You could include decision points to test competency with supporting skills and knowledge needed for the terminal skills. This might include avoiding asking illegal questions, noticing body language, taking good notes and so on. This approach would kill two birds with one stone: first, learners would actually improve their skills as they make mistakes and repeat the exercises, and, you’d have a much more accurate indicator of competency upon completion than you would have by presenting a traditional multiple-choice style assessment.

Do you have any plans for new applications?

Yes, we’re working on a new version of SmartBuilder that will be even easier to use, yet more powerful. If any of your readers are interested in providing feedback on this or joining our beta program, we’d love to hear from them. Please email beta@suddenlysmart.com to request information on this.

How do you envision developing human capacity in the future?




Our ultimate vision is to achieve what they did in the move The Matrix where the character Trinity learns how to fly a helicopter in about 10 seconds – that’s Suddenly Smart!…but we still have a little way to go before we get there!

Skip the video ahead to 1:20 à http://www.youtube.com/watch?v=ZuEd2GDvOKM

Friday, October 03, 2008

Interview with Christopher Chang, LexDex - flash cards for cell phone or online

Welcome to an interview with a mobile learning innovator, Christopher Chang, cofounder of LexDex. LexDex (http://www.lexdex.com/) has developed a new approach to flash card learning, which is ideal for mobile applications. We chose to focus on this application because new releases of cell phones and handheld devices mean that mobile learning will continue to move forward as applications are developed that work across platforms, devices, and interfaces.

1. What are LexDex's flash cards?
LexDex is a fresh take on the flash cards of generations past. We've taken those annoying and heavy stacks of easy to lose flash cards and turned them into digital flash cards that you can study online or on your phone. We cover many language subjects aside from Mandarin (Chinese), such as Spanish, French, Swahili, etc, but also others such as economics, art history, and anthropology. Our growing database has well over 500 textbooks. LexDex is in beta testing and is free to use.



2. How can they be downloaded on cell phones? What do you use? (flash? quicktime?)
They can be downloaded anywhere in the world through an sms link that we send to your cell phone or they can be downloaded to your desktop and transferred to your phone by USB.

3. Are they text only?
Currently we do not have sound or video in the flash cards application. The flash cards are primarily text, but are interactive. Users can flip and switch, shuffle, and even remove words when they've become confident with the stack.
4. One critique of flashcards is that they are not very effective if the instructional design of a program has not integrated them in a way that helps achieve the desired outcomes.

How does LexDex respond to that critique?
LexDex will not be limited to flash cards. Studying through applications on the cell phone is a new concept to grasp, and an introductory application like flash cards which has been around for ages makes it easier to understand and take in. Several other games and study tools to learn vocabulary have already been or are being developed as we speak.

Furthermore LexDex is not here to replace school textbooks. LexDex supplements students' study routines, adding convenience and ease of use. We have prepared study guides and vocabulary lists that can be learned through our flash card application or on through many soon to become educational, yet fun games.

To answer your question however, we believe flash cards work for all learning styles.

For the Visual, they are seeing the card. For the Verbal, they can read the cards out loud. The bodily/kinesthetic can use LexDex Mobile Flash Cards on their cell phones and move and walk as they read the cards. In the near future (next semester), users will be able to input their own cards. Musical/rhythmic learners can dance and sing the answers. If you don't like to study in noisy areas, then you read quietly and just hear your own voice in your head. Here is a website that goes into more detail. http://www.metamath.com/lsweb/fourls.htm

5. What is the state of online education in China? Would you say that the Chinese private sector is active in developing elearning solutions that the world can use? Please list three or four examples.
LexDex, although based in Shanghai(China), is targeting college students in the United States in a range of subjects. The online education market is booming in China, however must of the players are foreign companies, such as Chinesepod, English First, and Mando Mandarin. All three design their own course content and private one and one web-tutoring. The private sector is not active in developing elearning solutions as far as I know. If you did not ask this question under the belief that we were developing for the Chinese market and would still like more info on this subject, then please let me know through email.
As far as LexDex is concerned, we are confident we can become big players in the elearning market because our known competitors are either strictly top down (tied to the institution) or bottom up (content generated by students). LexDex will connect the two together.



The problem with companies that implement the top down model is that the school and then the teachers have to approve it. This results in an experience for the student that is completely dependent upon that of the teacher. If there are study tools or services provided that the teacher does not like, then the students never have access to it. Quia.com is an example of this. The content does not directly reach the students.

With the bottom up model, all the input is generated by users or students. Livemocha.com and quizlet.com are examples of bottom up. The problem here is that students need to rely on other people's content to get good grades that may determine their future. They will have no idea if the content is correct or if it includes all the words in the chapter. Some of these companies create their own content, and this would require a demographic of procrastinators to go above and beyond to find content that is relevant to what they are studying. The ideal situation is to be tied to the institution but reach the students directly, and that is what LexDex does.

The future of LexDex is also very promising. Let's make a comparison to the Music industry and mp3s. They were all fragmented, having pockets of music here and there. Most users didn't want to go to the trouble of going to five or six different websites to DL a few songs. Then came iTunes along and standardized the price of each song and made it convenient for users to find all the songs the wanted in the same place.

It's a similar situation with education. You have individual publishers with websites or CDs made specifically for a textbook. These tools have lots of value and students who use them rate them as very useful, however, they don't want to go to several places to access these study tools for each book. LexDex wants to consolidate this market and bring everything under one roof. When this happens, the possibilities are endless.

Study groups, user-input, calendars, and many more functions can be designed.
a. links to lexdex and different views of the product
b. graphics illustrating lexdex
http://lexdex.com/node/213499 - the bottom of the page has 4 screens
http://lexdex.com/ - scroll over the questions and screen shots will pop out.
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Interested in the archive for the Webinar that Ken Molay and Susan Nash held? Click here :) http://seminars.adobe.acrobat.com/p36747344/

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http://www.fringejournal.com

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